TerryTerry knows a little of everything. Although he excels at the programming and management portions of game design, he likes taking part in every aspect of the game design process that he is able to. His forward-thinking approach is valuable to the game design process, and his desire to found a game studio is apparent.
Outside of programming, he enjoys gaming and eating pizza. He likes to rub the pizza thing in Harrison's face. |
EmmyEmmy is a programming power-house. Although she happily shares opinions on the design process, she usually isn't very picky about the project, as long as it is feasible. She wants to program, and always delivers well-written code. She also has a knack for art, and
3D-Modeling which she says "Is just manipulating squares." In her spare time, she likes to game, and be better at most things, than Harrison. |
HarrisonHarrison Likes to think of himself as a the guy who handles public-facing aspects of the game creation process. He prefers to work on the website, the GDD, help with planning, and basically any part of the game design process that does not involve programming. He handles things like audio cues and presentation planning as well.
In his spare time, he devotes his every sleepless night to games, which he loves very deeply. |
CarsonCarson Hopkins is the primary editor of our video content, and is our lead for 2D-Art design for our projects. He has been known to lock himself into is drawing tablet for hours at a time designing logos, and creating art for us. He also finds himself editing clip segments and trailers when we need to show off.
Aside from that, he loves every Dark Souls game (Sekiro included) and is often proving how much better he is at these games than Harrison. |
NickNick Feraco is a programmer with an unrivaled concentration on his tasks. Whether he knows exactly how to complete his duties or not, he is known to buckle-down and get his work done regardless of his prior knowledge. Learning on the job is almost second nature to him. He likes his games to look clean, and always has opinions for optimizing design.
When is isn't designing games, he is frequently playing either Old School RuneScape, or League of Legends. He can often be heard teaching Harrison about the two games. |